Doghead Simulations Moves Virtual Reality Into Education With Full Sail Licensing Deal


Full Sail University and virtual reality software company, Doghead Simulations announced a licensing deal in January so that students at Full Sail University can work more effectively through virtual reality using rumii, a collaboration and education focused VR software. Starting with Full Sail’s Game Studies program, the organizations are teaming up to integrate virtual reality into classroom environments and online platforms university wide. 

"We are so happy to be partnered with Full Sail University, a global leader and pioneer in education. Together we are fundamentally improving the way people communicate and educate. Using the power of VR, we’re implementing immersive rumii learning environments that leverage a student’s natural desires for socializing, achievement, and self-expression. Through our partnership we are re-engaging students in an immersive and social environment to improve distributed education," said Mat Chacon, CEO of Doghead Simulations.

For many students, online classes offer the flexibility they need in order to pursue their degrees. However, they may often feel left out of the “classroom” due to lack of physically being on campus. Online classes are now the norm for many universities but some campuses struggle to make remote students feel involved and connected to their professors and fellow students. rumii aims to solve these problems by connecting students and faculty virtually in real time. Not only does rumii make students and professors feel like they are in the classroom together, but it provides the tools and features to enhance the online classroom experience. 

“We are very excited about the next level of engagement that rumii will bring to our education,” said Isis Jones, CIO and Executive Director of Education at Full Sail University. “Beyond facilitating collaboration, VR education allows for concentrated monotasking learning, which we believe will enhance the retention of information.” Jones further added, “In today’s world where technology and screen time can be distracting, VR allows you to be in the moment and engaged with the subject at hand.” 

Doghead Simulations’ licensing deal with Full Sail University marks the beginning of a new era for online classes. The advent of virtual reality brings students together from all over the world to receive a top notch educational experience of comparable quality, whether being received through a campus-based program or via online education. This is an exciting, transformational time for educating the leaders and creators of tomorrow.

Virtual Reality In Education: Making “Ready Player One” A Reality With rumii

Guest post by Chief Marketing Officer, Amber Osborne

With the release of the movie “Ready Player One” in the theaters soon people are starting to ask “Can education actually happen in VR?”. Well, let me tell you another story, one of the non-fictional and very real kind. I was a college student once, not too long ago in fact as I graduated in 2008. Ten years have passed and I still hear the same stories of poor adoption rates for online classes and lack of funding for technology across the board, no matter if in grade school or college.

I attended a private college in Florida (University Of Tampa) after doing three years at a community college and a lot of hard work in between to make scholarships happen. My college was pretty hip on technology and offered online courses which I thought was great since trying to get to a class at 8am on a Friday is challenging for the collegiate lifestyle. I also did not live on campus since I was taking care of my ill father or was able to drive, so I had a lot of challenges in my way to make things work but I was so determined to do the best I could with the resources offered.

There was something seriously lacking about an online course, even if it had video supplements I couldn’t really interact with the teachers right then and there, plus I would have liked to know and be able to collaborate with my fellow students outside of a message board or AOL Instant Messenger. This is hilarious, because I was going for a communications degree and I felt completely disconnected. I truly believe that my real education came from interacting, being able to experience with others and brainstorming, which was hard to do on a computer screen.

Fast forward, ten years later. I am now working at Doghead Simulations on a virtual reality collaboration, meeting and education software (rumii) with some of the best minds in technology and education at Full Sail University. The same problems still exist. But what is truly different is that we, at Doghead Simulations, are changing this.

Virtual reality has powerful impact and multiple uses in education. We have the ability to be immersed in a “classroom” or “auditorium” with our fellow students to converse and collaborate. Teachers can easily give a presentation with 3D models or be connected with students across the world.


Recently, at Doghead Simulations, connected a classroom in Nashville, TN with a class in a very remote part of Tanzania, Africa for a PBS documentary “Good All Over” in VR using our software rumii. What a moment that was, most of these kids haven’t even seen a computer or cell phone. I think our whole team cried that day at the impact that VR can have on connecting people like never before.

What makes it different from online courses? Immersion, Interactivity, and Experience.

Can you only imagine being able to have students working on projects and brainstorming in VR? Or teachers being able to teach from anywhere but still interact with their class? Have you ever seen a fully animated beating heart that is eight feet tall in front of your face in great detail? Another plus is being able to give a presentation in the front of the class without being nervous that your hands are shaking or your skirt is somehow tucked into your underwear. (Yes, this has happened to me. Ask my world history class of ’07, I am sure none of them forgot that.)

This isn’t the future, the future is now. We just have to find a way to gain support and implement it.

Yes, we all know all the limitations. Yes, VR can be expensive, people are scared of technology or fear change from the normal. But I have to argue there isn’t a very good reason to pay up to $600 or more a semester in textbooks either. By the way, high-five to all those students like myself that bought used for those already highlighted books, students can easily trade and do the same for VR hardware. A “pass it down” program would be awesome to help VR immersion in schools. (Just make sure you use those baby wipes!)

VR labs can easily be set up on campus as well, since companies like HTC Vive tend to offer multiple headset packages for businesses. Mobile VR headsets such as the Oculus Go and Samsung Gear VR are super affordable and easily adapted without outside hardware or expensive, powerful laptops. We also have the option to use rumii on a desktop or mobile phone which you don’t get full immersion but the classroom experience is still there.

We are beyond proud to have the support from Full Sail University to help us at Doghead Simulations make that leap into their programs with VR. There has to be small steps taken for all educational facilities to get on board to offer the most they can with a fast changing world, limited resources, and strained budgets. If I learned anything in college it would be that it only takes one stone to make a ripple in a pond and in that we hope to change the face of education and communication with rumii and virtual reality.

Doghead Simulations Exhibiting Virtual Reality Collaboration Software at CES 2018 with HTC VIVE


(Seattle, WA) – Doghead Simulations is pleased to announce its exhibition within the HTC Vive space at the 2018 International CES (Consumer Electronics Show) in Las Vegas, January 8th - 12th. Doghead Simulations will feature their virtual reality meeting and collaboration software– rumii  within the expo, located at the Wynn’s Alsace Ballroom.  

rumii is a multi-platform virtual reality solution developed by recognized industry leaders that fundamentally improves the way people educate and communicate within VR. At the show, rumii will be shown in HTC Vive’s Mixed Reality Bay, showcasing software for the HTC Vive and the new HTC Vive Pro headset that was announced at CES earlier today. 

Media members interested in scheduling an appointment to learn about and demo rumii are invited to email Amber Osborne (

Download rumii for free:

rumii demo video:


Behind the Scenes of the Launch launch.png

Orlando, Florida is a place of magic and mystery. It was certainly a magical week for Doghead Simulations.

The Doghead Simulations team gathered in Florida for a momentous week. We have been a company for approximately 78 weeks and were now preparing to open our very own office. For the past year and a half, we have worked remotely, from home or co-working spaces, across the globe. From Seattle to Orlando, to Sao Paolo, Brazil, and even New Zealand, we met and worked inside virtual reality.

 Team members look at a model V8 Engine in rumii.

Team members look at a model V8 Engine in rumii.

For many of the Doghead team, it was their first time meeting each other outside of virtual reality. That didn’t seem to stop the instantaneous “click” the team members felt. We’ve seen each other’s avatars countless times. Voices, hand gestures, and head movements are natural in rumii. When we saw our human selves it was as if we were old comrades building the future of communication.

November 16, 2017, we formally announced our partnership with Full Sail University during our ribbon cutting. We revealed an office space on Full Sail’s campus. The Doghead Simulation’s logo shown brightly against the dark glass of the office windows. Blue and black striped sidewalk guides guests to our door. Once inside, visitors are welcomed by the rumii logo. A chalkboard wall displays Doghead Simulations expertly drawn by Full Sail artists (Scott H. and Traci B.)

No virtual reality office is complete without gear. Tables are pushed to the edges of the room leaving an open space in the middle for people to work and move in virtual reality. Two HTC Vive lighthouses sit in the corners. An Acer MR headset and controllers sit on a desk below a smart TV that displays what those in VR are experiencing.

The day of the ribbon cutting was filled with excitement. The weather in Florida was perfect. The sky was clear and the sun shone. Garry Jones, president, and co-founder of Full Sail University introduced the crowd to the unveiling of the rumii office on the Full Sail University Campus. He then introduced the four co-founders: Mat Chacon, Lily Snyder, Elbert Perez, and Chance Glasco.

Each co-founder expressed their thanks to Full Sail for the meaningful partnership with Doghead Simulations, and what the new office along with the launch of meant for both organizations.

Mat Chacon, CEO of Doghead Simulations, praised the Doghead Simulations team and thanked Full Sail saying, “All of us here at Doghead Simulations are really excited to be part of the Full Sail Family. The opening of the U.S. Eastern Headquarters in Orlando, Florida will not only allow us to grow across the U.S., but will be a launching pad for the rest of the world.”

The four co-founders along with Garry Jones, Isis Jones, CIO at Full Sail University, and the mayor of Winter Park, FL, Steve Leary, cut the ribbon to the cheer from the crowd.

For the Doghead Team, the most exciting part was giving Full Sail students and staff a chance to try rumii (available at first hand. Students lined down the sidewalk to enter the virtual world of collaboration. Doghead team members Will Fitzgerald and Justin Gallo virtually walked students and staff through the features in rumii. Amanda Sweaton ran the demos from the office. The biggest impact rumii had on ribbon cutting guests was how real it felt to talk to and interact with others inside rumii’s virtual world. Some said they were skeptics of VR until they saw rumii avatars turn their heads, blink, and talk with opening and closing of the avatar’s mouth. Hand gestures and movements are so natural, people forget they are in virtual reality.

We are extremely proud of the hard work and dedication our team has shown to each other and the company in the past year and a half. We strongly believe that we are changing the world for the better by improving the way people collaborate.

 The Doghead Simulations team. Back row, left to right: Tony Dodge, Amber Osborne, Rusty Sempsrott, Will Fitzgerald, Chance Glasco, James Wagar. Front row, left to right: Justin Gallo, Amanda Sanchez, Mat Chacon, Lily Snyder, Elbert Perez, Amanda Sweaton. Not shown: Brian Traficante and Diego Maia.

The Doghead Simulations team. Back row, left to right: Tony Dodge, Amber Osborne, Rusty Sempsrott, Will Fitzgerald, Chance Glasco, James Wagar. Front row, left to right: Justin Gallo, Amanda Sanchez, Mat Chacon, Lily Snyder, Elbert Perez, Amanda Sweaton. Not shown: Brian Traficante and Diego Maia.

Full Sail University’s partnership with our company shows the value of virtual reality technology and our software for education and the enterprise. Thank you Full Sail for your unwavering support in our team and our mission!

Announcing our partnership with Full Sail, opening our U.S. Eastern Headquarters, and launching are huge steps for our startup. We have come a long way from pitching our prototype of rumii in Beijing, China over a year ago.

However, we are only just getting started. This ribbon cutting has only motivated us to push harder. We can’t wait to show you what we come up with next.

Get rumii today at!

Share your rumii experience with us on Twitter @dogheadsims or Instagram @dogheadsimulations.